
To do so, click on the field, and then the ellipsis that appears over it. While most options are sliders, there are also options like tints, hair, tattoos, etc. Navigate between them using the arrows and selection, and do not feel restricted to make changes in any set order! Make sure that the file name includes the extension. To save your work in progress, click on File > Save As, and choose your file’s destination. Selecting a base will load a blank slate head, and populate the customization options in the Object Inspector window. Below it will say that says it is a Writable Copy.Īt the top, you should now see the “choose base” dropdown menu. This will open the Morph Editor, and create a blank file called Untitled.mrh. When you open the Dragon Age Toolset, click on File > New > Morph on the top bar. (Yes, as if you needed another reason to hate that huge loss of fan resources.) However, they have been reuploaded HERE under “core and single player head morphs.”

The vanilla headmorphs for base game NPCs, along with other source files, were originally uploaded by BioWare to the now deceased BioWare Social Network.The Dragon Age Toolset can be downloaded from the Dragon Age Keep.You may link to, but not re-upload this tutorial to any other site i.e.


By following this tutorial, you are agreeing to NOT make any mods that whitewash any NPCs “Inquisition Alistair” morphs, “Light skinned Zevran” morphs, etc.How to export a headmorph to use in game.How to make changes to an existing character’s headmorph.You can make your own headmorph to change the appearance of an NPC, or to create your own player character with a lot more features than the in-game character creation menu offers. A “headmorph” or just “morph” is how a character’s appearance is created.
